Anyone can learn
Three Arrows has an easy to learn, intuitive set of rules and a diverse set of underlying strategies and gameplay. The object of the game is to capture as many of your opponent's pieces as possible.
Magic Number 3
The ancient Greek philosopher, Pythagoras, postulated that the meaning behind numbers was deeply significant. In his eyes the number 3 was considered as the perfect number, the number of harmony, wisdom and understanding. It was also the number of time – past, present, future; birth, life, death; beginning, middle, end – it was the number of the divine. Three is often the magic number in fairy tales.
In various cultures and mythologies, the number 3 has held a profound significance. It represents balance and wholeness, often manifesting in the form of trinities such as mind, body, and spirit; or heaven, earth, and the underworld.
This mystical triad has been woven into the fabric of countless legends, stories, and religious beliefs. It is no surprise, then, that the number 3 frequently appears as a crucial element in both ancient and modern narratives, symbolizing the interconnectedness of different aspects of life, the cosmos, and human consciousness.
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Embark on a journey of strategic conquest, where skillful planning and tactical positioning decide the victor. Outwit your adversaries by building up offensive or defensive positions and executing carefully planned attacks. With every move, your aim is to control the board and capture your opponent's piece
Ancient Origins
I purchased a rough description of the game from an elderly stallholder at a small local village market in Guatemala, Central America, while travelling there back in 2006 - it was written in Spanish on some worn paper and had apparently been derived from what was found within the ancient ruined city of Tikal. According to the stall holder, Bembe (I only remember his first name), Maya glyphs were found etched onto a stone wall, within a hidden chamber of a pyramid near the overgrown heart of the ruins during an archaeological dig way back in 1975.
Included were some sketches drawn from what was found within the chamber. There was no name given for the game, so I derived a name for it from the glyph for the number 3 that was used consistently across the walls of the chamber along with a strangely contemporary symbol that looks astonishingly like the number 3 with lines coming together at 3 arrow tips that was also sketched onto the paper.
The document Bembe gave me described the game as originating from a species of ‘ancient astronauts’ who used it as a way to test their skills of strategic thinking and also cultivate psychic abilities, such as the ability to ‘know’ what was underneath the hidden pieces on the board or subtly control movement of the dice for a more favourable result.
Bembe told me the game was taught to a select few of the Mayan people whom the ancient astronauts considered as having a ‘fluid mind’ that could see through the mundane and into the hidden dimensions beyond. He believed that these humans would develop the physic abilities to truly master the game.
I’m sure it was just a sales pitch, but there was a twinkle in his eyes when he grinned at me and said perhaps I was one of these select few who would eventually master the game. Maybe one day.
* Disclaimer: The game rules, logo, and all intellectual property (IP) mentioned in this text are the exclusive property of Archer Entertainment Ltd. Any unauthorized use, reproduction, or distribution of the game and its associated materials is strictly prohibited. The narrative shared above is for storytelling purposes only and does not represent the official stance of Archer Entertainment Ltd. regarding the origins, history, or abilities associated with the game. Archer Entertainment Ltd. is not responsible for any claims or beliefs related to the content of this story. Please enjoy the game and its lore responsibly.